Documentation

ServerInterface extends EventEmitterInterface

The `ServerInterface` is responsible for providing an interface for accepting incoming streaming connections, such as a normal TCP/IP connection.

Most higher-level components (such as a HTTP server) accept an instance implementing this interface to accept incoming streaming connections. This is usually done via dependency injection, so it's fairly simple to actually swap this implementation against any other implementation of this interface. This means that you SHOULD typehint against this interface instead of a concrete implementation of this interface.

Besides defining a few methods, this interface also implements the EventEmitterInterface which allows you to react to certain events:

connection event: The connection event will be emitted whenever a new connection has been established, i.e. a new client connects to this server socket:

```php
$socket->on('connection', function (React\Socket\ConnectionInterface $connection) {
    echo 'new connection' . PHP_EOL;
});
```

See also the `ConnectionInterface` for more details about handling the
incoming connection.

error event: The error event will be emitted whenever there's an error accepting a new connection from a client.

```php
$socket->on('error', function (Exception $e) {
    echo 'error: ' . $e->getMessage() . PHP_EOL;
});
```

Note that this is not a fatal error event, i.e. the server keeps listening for
new connections even after this event.
Tags
see
ConnectionInterface

Table of Contents

Methods

close()  : void
Shuts down this listening socket
emit()  : mixed
getAddress()  : string|null
Returns the full address (URI) this server is currently listening on
listeners()  : mixed
on()  : mixed
once()  : mixed
pause()  : void
Pauses accepting new incoming connections.
removeAllListeners()  : mixed
removeListener()  : mixed
resume()  : void
Resumes accepting new incoming connections.

Methods

close()

Shuts down this listening socket

public close() : void

This will stop listening for new incoming connections on this socket.

Calling this method more than once on the same instance is a NO-OP.

emit()

public emit(mixed $event[, array<string|int, mixed> $arguments = [] ]) : mixed
Parameters
$event : mixed
$arguments : array<string|int, mixed> = []

getAddress()

Returns the full address (URI) this server is currently listening on

public getAddress() : string|null
$address = $socket->getAddress();
echo 'Server listening on ' . $address . PHP_EOL;

If the address can not be determined or is unknown at this time (such as after the socket has been closed), it MAY return a NULL value instead.

Otherwise, it will return the full address (URI) as a string value, such as tcp://127.0.0.1:8080, tcp://[::1]:80 or tls://127.0.0.1:443. Note that individual URI components are application specific and depend on the underlying transport protocol.

If this is a TCP/IP based server and you only want the local port, you may use something like this:

$address = $socket->getAddress();
$port = parse_url($address, PHP_URL_PORT);
echo 'Server listening on port ' . $port . PHP_EOL;
Return values
string|null

the full listening address (URI) or NULL if it is unknown (not applicable to this server socket or already closed)

listeners()

public listeners([mixed $event = null ]) : mixed
Parameters
$event : mixed = null

on()

public on(mixed $event, callable $listener) : mixed
Parameters
$event : mixed
$listener : callable

once()

public once(mixed $event, callable $listener) : mixed
Parameters
$event : mixed
$listener : callable

pause()

Pauses accepting new incoming connections.

public pause() : void

Removes the socket resource from the EventLoop and thus stop accepting new connections. Note that the listening socket stays active and is not closed.

This means that new incoming connections will stay pending in the operating system backlog until its configurable backlog is filled. Once the backlog is filled, the operating system may reject further incoming connections until the backlog is drained again by resuming to accept new connections.

Once the server is paused, no futher connection events SHOULD be emitted.

$socket->pause();

$socket->on('connection', assertShouldNeverCalled());

This method is advisory-only, though generally not recommended, the server MAY continue emitting connection events.

Unless otherwise noted, a successfully opened server SHOULD NOT start in paused state.

You can continue processing events by calling resume() again.

Note that both methods can be called any number of times, in particular calling pause() more than once SHOULD NOT have any effect. Similarly, calling this after close() is a NO-OP.

Tags
see
self::resume()

removeAllListeners()

public removeAllListeners([mixed $event = null ]) : mixed
Parameters
$event : mixed = null

removeListener()

public removeListener(mixed $event, callable $listener) : mixed
Parameters
$event : mixed
$listener : callable

resume()

Resumes accepting new incoming connections.

public resume() : void

Re-attach the socket resource to the EventLoop after a previous pause().

$socket->pause();

Loop::addTimer(1.0, function () use ($socket) {
    $socket->resume();
});

Note that both methods can be called any number of times, in particular calling resume() without a prior pause() SHOULD NOT have any effect. Similarly, calling this after close() is a NO-OP.

Tags
see
self::pause()

        
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